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So, if you frequent GoS, you may already know of the project I was working on. The sideboard/light based on this piece here.
What got me was the mapping, and then the footprint (but that just needed a fresh brain, actually). I will recolor this with a picture of a sun, too, just not now :P.
Anyway, without further ado, I present to you (a rhyme!).. the Full Moon sideboard/light:

Detail is much better in game and the shadow looks normal :P.
A picture of the light while lit is here.
Things to know
Cloned from "Tulip Light From Luxury" and it says Basegame. Let me know if it's not and I'll fix it.
I'm not quite sure if this is recolorable. If anyone tries before I do and it's not, let me know and I'll fix that too.
Poly: 254 (mainly the bulb, not sure if you need it)
Price in game: $700
Category: Lighting/Misc
Credits:
Generate Design
Blue sideboard texture (originally red)
Legs and underpart texture (originally gray)
Moon found using Google, just type "moon" into the picture search
Download
Wanna know anything else? Just ask :)
Edit: It has come to my attention that Junky has had a problem with the sideboard. Here's what occurred: "I put it in my game, and in build/buy mode, everything is fine. It lights up, looks awesome. However, when I went back to live mode, my sim was frozen, and I couldn't cancel their actions. I turned on the testing cheats, and the sideboard spit out an error at me and kept doing so until I hit "delete".
After some poking at it, I've found that the error only occurs when it's turned off. But when it gets turned on in build/buy mode or if I have a sim try and turn it on, I either get the frozen sim problem, or my sim just snap-resets." (taken directly from Junky's comment)
Please, let me know if you are having the same problem so we can work this out. This is my first from-scratch mesh, so I very may well have done something wrong when following the footprint tutorial or something. Thank you!
What got me was the mapping, and then the footprint (but that just needed a fresh brain, actually). I will recolor this with a picture of a sun, too, just not now :P.
Anyway, without further ado, I present to you (a rhyme!).. the Full Moon sideboard/light:

Detail is much better in game and the shadow looks normal :P.
A picture of the light while lit is here.
Things to know
Cloned from "Tulip Light From Luxury" and it says Basegame. Let me know if it's not and I'll fix it.
I'm not quite sure if this is recolorable. If anyone tries before I do and it's not, let me know and I'll fix that too.
Poly: 254 (mainly the bulb, not sure if you need it)
Price in game: $700
Category: Lighting/Misc
Credits:
Generate Design
Blue sideboard texture (originally red)
Legs and underpart texture (originally gray)
Moon found using Google, just type "moon" into the picture search
Download
Wanna know anything else? Just ask :)
Edit: It has come to my attention that Junky has had a problem with the sideboard. Here's what occurred: "I put it in my game, and in build/buy mode, everything is fine. It lights up, looks awesome. However, when I went back to live mode, my sim was frozen, and I couldn't cancel their actions. I turned on the testing cheats, and the sideboard spit out an error at me and kept doing so until I hit "delete".
After some poking at it, I've found that the error only occurs when it's turned off. But when it gets turned on in build/buy mode or if I have a sim try and turn it on, I either get the frozen sim problem, or my sim just snap-resets." (taken directly from Junky's comment)
Please, let me know if you are having the same problem so we can work this out. This is my first from-scratch mesh, so I very may well have done something wrong when following the footprint tutorial or something. Thank you!
no subject
Date: 2010-04-14 05:13 am (UTC)but...I've had some issues with it.
I put it in my game, and in build/buy mode, everything is fine. It lights up, looks awesome. However, when I went back to live mode, my sim was frozen, and I couldn't cancel their actions. I turned on the testing cheats, and the sideboard spit out an error at me and kept doing so until I hit "delete".
After some poking at it, I've found that the error only occurs when it's turned off. But when it gets turned on in build/buy mode or if I have a sim try and turn it on, I either get the frozen sim problem, or my sim just snap-resets.
I'm not really sure what could be causing it - it could be an error or CC/mod conflict on my end, for all I know - but I thought that you'd like to be aware of it. I'm pretty sad that I can't use it, I was really excited after seeing your previews.
no subject
Date: 2010-04-15 02:08 am (UTC)If you can do that, though, I'd be really grateful :). I'll just edit the post for now until we get things sorted out, but thank you for bringing this to my attention, whatever it may be :P
no subject
Date: 2010-04-15 03:51 am (UTC)The main thing I got from the testingcheat popup in-game, as well as the error log from the Logs folder is "Error: Material Change on Non 3D object."
I'm not quite sure what that means, perhaps you can make more sense of it that I can. =/
no subject
Date: 2010-04-18 07:00 pm (UTC)no subject
Date: 2010-04-18 10:17 pm (UTC)Malking a thread is probably your best bet, I certainly hope you can get whatever the problem is fixed.
no subject
Date: 2010-04-21 05:45 pm (UTC)Hopefully this will fix this :).
no subject
Date: 2010-04-21 06:50 pm (UTC)no subject
Date: 2010-04-21 07:32 pm (UTC)http://www.box.net/shared/8rtoy767n3
I guess I shouldn't have put "fixed" in the title because I don't know if it's fixed :P. But it works in game fine so far for me, let me test it with a sim and see :). Hopefully that one works for you!
If not, I could try giving you one without a footprint? Maybe what I did with the footprint isn't cooperating with your game? I used Echo's tutorial and so far haven't seen another one besides the one on TSR on how to do it.
Also, I built the dxt this time with 5 instead of 3 (I don't have SimPe open, so I don't know what it's called, but when you build the dxt and then adjust those drop down boxes), so the texture looks a little better in my opinion, and it's still a pretty low file size (around 300kb compressorized)
no subject
Date: 2010-04-21 09:33 pm (UTC)I wonder what could be causing this? Maybe it was that I had switched the on and off textures (so the on texture I made I put where the off texture was originally and the off texture I made I put where the on texture was originally, if you get what I mean). That's the only thing I can think of :\.
I'm not sure, though, if the resetting causes damage to sims, either, because I just moved a family in a lot that didn't have any relationships, skills, etc.